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  • Felyndiira

    With the advent of the new Level 500, continuously snowballing FAW - Yuzuki - a lot of old FAW killing teams are now seeing increased failure rates.  A number of players - out of frustration - had switched to different teams to attempt to maximize points by overkilling her, while still somehow keeping her snowballing in check so that she doesn't wipe out their entire deck.  It's also likely that we will have other FAWs similar to her, so building a team that can take her on is very important.

    There are some players that stuck with variations of old Buffer/10Hit/Unleasher teams, but most players decided to add some form of debuffer or turn skipper to try to control the snowballing.  If you listen to the wiki discussions, both teams seem to h…


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  • Felyndiira

    Money Girl

    August 25, 2016 by Felyndiira



    Disclaimer: this is just a silly test page and should in no way be taken seriously.

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  • Felyndiira

    This is going to be more of a mini-blog than anything else, with lots of tables.

    If you're following the recent comments section, there has been a lot of back-and-forth about ranking and how easy it is to achieve.  Points have been brought up about how much cards like HH (10x Hit) and Hiraga (Salvo) impact your ability to place in various ranks, with people claiming that it's simply to rank in the T300 or even T100 if you know what to do, and people who claim that even R1000 is impossible for the casual player without certain all-improtant cards.

    I actually want to do an analysis of ranking using past results, but my time this morning is limited, so the only thing I will include with this post is a table of how many subjugation points you wi…


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  • Felyndiira

    Hey guys, this is my first blog post.  As I'm still a noob at this, please tell me if there's anything I need to improve on.

    There are tons of blogs about game opinions already, so I figured that I would instead make my blog posts as "guides" - in a way - that examines various aspects of the game mathematically.  Unlike most other games I've played, there doesn't seem to be much theorizing on Valkyrie Crusade despite everything being rather simple math formulas, so I'm hoping to fill in this gap with my periodic silliness about number crunching.

    So, for my first blog, I thought I'd expand on something a bit more simple that everyone knows about - buff cards:


    The meta in Valkyrie Crusade nowadays is reaching the damage cap of 999,999; whereas …


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